Fougerite Official

Fougerite Official 1.9.8

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  • Fougerite.dll Update, just added one method. Sorry for the update again, but this method was necessary to add. It will be very useful for the devs
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  • Fixed Loom variable being Null (Fougerite.dll)
  • Rust++ Shutdown fixes, and some additions.
  • Fougerite Code fixes.
  • Updated Fougerite.dll, ensuring unthreaded save at shutdown.
  • Fixed NullReference Error at RPCFix method
  • Added Threading to Server's AutoSave to @PearlJ 's request. The server will not show the message of the saved objects, It will be in the log files, but there won't be a 3 seconds lagg atleast on large servers
  • Rust++ Code fixes
  • Fougerite Code fixes
  • Forgot to update all Module Dlls
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  • Added new LootHook
  • Some Code fixes, will add examples soon.
  • Little Code fixes in Rust++ and Fougerite
  • Recompiled Fougerite.dll and Rust++.dll
  • Patcher Updated, Re-patch, or use the pre-patched dlls!
  • Rust++ Now uses a lot more gentle way to shutdown the server, instead of killing the process
  • Fixed Chat Event Cancelling, other plugins shouldn't conflict It once It was cancelled
  • Added Server Console Cancel Methods (Server Class)
  • Added a Steam Server Update parameter to the hooks (It may need a timer though to display the cracked users, lets just test It as It is now)
  • RPC Errors shall be handled by Fougerite now, It should be able to find the bugging player, and disconnect It (Keep Checking the logs for [Fougerite uLink] Please, and feedback about It.
  • This should fix the Loom Error causes, maybe?!
https://github.com/Notulp/Fougerite/commit/6dc14fa9c640dfda7d4dda8d0c287cbe38ff3720

https://github.com/Notulp/Fougerite/commit/176a41d5d48dd1a2328d1621d557eaf76da938c1