CraftingEvent

Sep 12, 2015
CraftingEvent
  • Methods:
    Code (C#):
    Cancel():void
    Properties:
    Code (C#):
    Amount:int
    BlueprintDatBlock:BlueprintDataBlock
    CraftingInventory:CraftingInventory
    Ingredients:IngredientEntry[]
    IsLegit:bool
    ItemName:string
    LastWorkBenchTime:float
    NetUser:Player
    RequireWorkbench:bool
    ResultItem:ItemDataBlock
    ResultItemNumber:int
    StartTime:ulong