FallDamageEvent

Apr 28, 2016
FallDamageEvent
  • Methods:
    Code (C#):
    Cancel():void

    Properties:
    Code (C#):
    Player:Fougerite.Player
    FloatSpeed:float // Fall Speed
    Num:float // Damage Calculation
    FallDamage:FallDamage
    Bleeding:bool
    BrokenLegs:bool