HurtEvent

Mar 24, 2016
HurtEvent
  • Methods:
    None
    Properties:
    Code (C#):
    Attacker:object
    DamageAmount:float
    DamageEvent:DamageEvent
    DamageType:string
    Entity:Entity
    IsDecay:bool
    Victim:object
    WeaponData:WeaponImpact
    Sleeper:bool
    WeaponName:string
    VictimIsPlayer:bool
    AttackerIsPlayer:bool
    LifeStatus:LifeStatus
    Sleeper:bool (Is Victim a Sleeper)