- Fougerite Compatibility
- 1.8.0+
- Plugin's Engine
- C# (Modules)
Sort of features:
Console Commands:
fougerite.ban playername/id/ip
fougerite.unban playername/id/ip
The player name can be partial, for example instead of DreTaX:
fougerite.ban dre
| Command | What It does | Permission | Example |
| /banipreload | Reloads the config | bannedpeople.reload | |
| /banip nameofplayer | Bans the player for id/ip | bannedpeople.banip | /banip dretax or /banip dre |
| /unbanip nameofplayer | Unbans the player by id/ip | bannedpeople.unbanip | /unbanip dretax |
| /banhidename | When triggering a ban, the banners name is not displayed | bannedpeople.banhidename | |
| /munbanip | Unbans a player by id or ip | bannedpeople.munbanip | /munbanip 765241235134551 /munbanip 140.54.32.17 |
| /offban | Offline ban by id or ip | bannedpeople.offban | /offban 765241235134551 /offban 140.54.32.17 |
| /drop nameofplayer | Drops the player from the sky to see if they are flyhacking | bannedpeople.drop | /drop dretax or /drop dre |
| /dropb | Triggers a ban after doing /drop, and AutoDropBan is false in the settings | bannedpeople.dropb | |
| /quit | Makes the player quit his client | bannedpeople.quit | /quit dretax or /quit dre |
| /unbanall | Unbans everyone | bannedpeople.unbanall | |
| - | This permission provides immunity from bans /drop, etc.. | bannedpeople.immunity | - |
Console Commands:
fougerite.ban playername/id/ip
fougerite.unban playername/id/ip
The player name can be partial, for example instead of DreTaX:
fougerite.ban dre
INI:
[Main]
Name=[Equinox-BanSystem] ;// Sys name
BannedDrop=You were banned from this server.; // Ban reason
AutoDropBan=False ; If True, the server will check if the player died, and if he didn't It will ban it. This can be buggy sometimes when the player laggs, so I recommend using the manual command /dropb to ban the last dropped player.
AnnounceBan=False ; If True, It will announce the ban to everyone
ModsThatCanCrash=7656119798204xxxx,7656119798204yyyy ; Mods that can Use the /quit command
CanAllModsCrash=True ; If 1 all mods can use the /quit command