Dear users of Fougerite,
The Client Plugin support is officially working, and can be used by compiling a dll and placing It to the ClientPlugins folder.
I made an example project here, and It also contains a Fougerite Module plugin, to demonstrate the communication between the client and the server (It's not constant, but It's encrypted)
https://github.com/dretax/RustBusterExamplePlugin/tree/master/RustBusterTestPlugin
Any external trials to send messages to the server that are not custom messages won't work, the client base comlinks cant be touched. Also, the serverhook only gets called when the plugin sends messages, and not RustBuster.
You can use and change everything in Rust, and if you need any extra hooks or something like that post It as a feature request.
The Client Plugin support is officially working, and can be used by compiling a dll and placing It to the ClientPlugins folder.
I made an example project here, and It also contains a Fougerite Module plugin, to demonstrate the communication between the client and the server (It's not constant, but It's encrypted)
https://github.com/dretax/RustBusterExamplePlugin/tree/master/RustBusterTestPlugin
Any external trials to send messages to the server that are not custom messages won't work, the client base comlinks cant be touched. Also, the serverhook only gets called when the plugin sends messages, and not RustBuster.
You can use and change everything in Rust, and if you need any extra hooks or something like that post It as a feature request.





