@Snake and I have been working on a client side anti cheat, which will be able to fuck up injected/premade assembly hacks externally.
Our first aim is to make sure that RustBuster is safe to use, and encrypted. We might be willing to provide Developing API on It, and It will be able to unbind/log hack button keys.
Of course we will have to make sure that nobody can ever play out the client, neither the server.
We are currently working on the encryption part. Once we got It ready, there is a huge chance that server owners might need to pay for It (Don't get us wrong, writing stuff like this is time taking as hell)
It will support Experimental/Legacy and ONLY Pluton/Fougerite.
We will be denying the usage of Oxide since our code is not even going to support It at all, and no. We won't be adding support for It. The code most likely going to be private, we don't want people to find easy ways to bypass things in It.
Our first aim is to make sure that RustBuster is safe to use, and encrypted. We might be willing to provide Developing API on It, and It will be able to unbind/log hack button keys.
Of course we will have to make sure that nobody can ever play out the client, neither the server.
We are currently working on the encryption part. Once we got It ready, there is a huge chance that server owners might need to pay for It (Don't get us wrong, writing stuff like this is time taking as hell)
It will support Experimental/Legacy and ONLY Pluton/Fougerite.
We will be denying the usage of Oxide since our code is not even going to support It at all, and no. We won't be adding support for It. The code most likely going to be private, we don't want people to find easy ways to bypass things in It.