for some reason this doesn't works
function On_PlayerKilled(DeathEvent) {
var attacker = DeathEvent.Attacker.Name;
var victim = DeathEvent.Victim.Name;
var weapon = DeathEvent.WeaponName;
PlayerTo.NoticeFrom("
", "you killed " + victim)
}
function On_PlayerKilled(DeathEvent) {
var attacker = DeathEvent.Attacker.Name;
var victim = DeathEvent.Victim.Name;
var weapon = DeathEvent.WeaponName;
PlayerTo.NoticeFrom("

}