Resource icon

Approved DestroySystem 1.7.6

No permission to download

Marcos

Member
Trusted Member
Member
Aug 1, 2014
101
0
18
this does not work, I installed the server and nothing happens
 

Roissica

New Member
Member
Aug 6, 2014
2
0
1
i have try the last version, but "Metal Window Bars", "Metal Door","Camp Fire", "WorkBench", "Furnace", "Repair Bench" "Wood Stair"... and maybe other don't work...
 

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
yes if you can add all item of the player can place it's perfect.
I checked the code and all the possible objects are inside the code O_O

Did you use any of these weapons to destroy it?
Hatchet" || gun == "Stone Hatchet" || gun == "Rock" || gun == "Pick Axe" || gun == "HandCannon" || gun == "Pipe Shotgun" || gun == "Revolver" || gun == "9mm Pistol" || gun == "P250" || gun == "Shotgun" || gun == "Bolt Action Rifle" || gun == "M4" || gun == "MP5A4"

I will update it, and check it.
 

Jakkee

Retired Staff
Retired Staff
Plugin Developer
Jul 28, 2014
1,465
932
113
Australia
Duplication bug, Destroy any of the following and you'll get 3 back;
- Metal Door
- Work Bench
- Furnace
(Possibly more. Wood and Metal structures seem fine)

Item's missing in the give back;
- Wooden Ramp
- Metal Ramp
- Small Stash?
- Bed / Sleeping bag
 
  • Informative
Reactions: DreTaX

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
Duplication bug, Destroy any of the following and you'll get 3 back;
- Metal Door
- Work Bench
- Furnace
(Possibly more. Wood and Metal structures seem fine)

Item's missing in the give back;
- Wooden Ramp
- Metal Ramp
- Small Stash?
- Bed / Sleeping bag
I heard about the duplication thingy, though I never understood why It happens.

I will add the remaining ones. Thanks for the info.
 

h0wHigh

Retired Staff
Retired Staff
Aug 5, 2014
103
9
18
For some reason using the command /c turns on destroy mode.
Would it be possible to set a timer to it so it auto turns off after 60 for example? and let the player know.
Last thing i noticed is it seems to have an anti floating feature? you can't remove a pillar with a wood wall attached to it etc. Its a good feature its just doesn't let the user know you can't remove it.
 
Last edited:

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
For some reason using the command /c turns on destroy mode.
Would it be possible to set a timer to it so it auto turns off after 60 for example? and let the player know.
Last thing i noticed is it seems to have an anti floating feature? you can't remove a pillar with a wood wall attached to it etc. Its a good feature its just doesn't let the user know you can't remove it.
Oh yeah, /c was added as a command.

I can do that I guess.

Yes, I check It, since the floating objects can cause errors.
 

h0wHigh

Retired Staff
Retired Staff
Aug 5, 2014
103
9
18
@DreTaX Hmm interesting, that will be alittle easier then using that command.
Yeah thats a good feature, can you let the player know something like "object is carrying on another object" something like that so they know?