On : PlayerHurt
C# My Plugin
if (!(he.Attacker is Fougerite.Player))
{
return;
}
var Attacker = (Fougerite.Player)he.Attacker;
var Victim = (Fougerite.Player)he.Victim;
string WeaponName = he.WeaponName;
he.DamageAmount = 0;
when player shoot at head of victim the damage was bugged but...
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