Recent content by SPooCK

  1. SPooCK

    Discord WebHook Bot - 1.0.2

    Using new Web.CreateAsyncHTTPRequest instead of loom
  2. SPooCK

    Approved Discord WebHook Bot

    There seems to be a problem with Web. POST Fougerite method going through Python for some reason, in this case, cause I can't seem to find any proper solution, the plugin needs to be rewritten in C#, if I ever get the time to do that... Really don't know what may have broken within Fougerite...
  3. SPooCK

    Approved Discord WebHook Bot

    I got confused with another Discord, bot I got on my PC, so don't mind my last message. You don't actually need a bot to use the Webhooks, but a proper configuration of them, and if you tested them outside the plugin and if they work, then they should work fine within the config of the plugin...
  4. SPooCK

    Approved Discord WebHook Bot

    You BOT needs to be in your Discord Server in which you want to send messages from, otherwise it will not work.
  5. SPooCK

    zombie

    They were removed, but some of the assets are still there. Take a look at the: class ZombieSpawner However, I hardly doubt anyone will invest a lot of time to make them work at this point in the Legacy development...
  6. SPooCK

    Approved Wiper

    @DreTaX The plugin is still crashing the server on checking for 7 days old objects, I'm not using the Decay, so something is going wrong and I believe probably something is throwing null and crashing the loop, haven't investigated the code, but it's doing it only with 22k-23k objects on the map....
  7. SPooCK

    Approved Wiper

    Hey @DreTaX , I've been using the plugin for 2 weeks now and recently we started experiencing crashes which results in a total server shutdown even closing the console window of the server with the last thing in the log: Your plugin is the only one that I'm using to clean old objects, can you...
  8. SPooCK

    Approved SpareSupplies

    @Revezunds Here is a quick example of the fix: def Recycle(self, Player, Name): try: if Player.Inventory.HasItem(Name, 1): Item = Player.Inventory.InternalInventory.FindItem(Name) Player.Inventory.InternalInventory.RemoveItem(int(Item.slot))...
  9. SPooCK

    Arrow Recovery 1.0.0

    Auto Recover Arrows on NPC/Player Hurt (currently) based on Percentage Chance per hit. This plugin was originally started by @Doctor and fixed several times by @DreTaX until it was discontinued. So it was requested in discord for updated version in C#, its rather simple plugin so there was no...
  10. SPooCK

    Approved Wiper

    Right, so using this plugin will reduce potential lag caused by the Rust Decay, gotcha. Thanks!
  11. SPooCK

    Approved Wiper

    Is using this plugin better than using the default Fougerite Decay system? I'm puzzled which one should be better for auto decay?
  12. SPooCK

    Approved Discord WebHook Bot

    Well, as long its put in the right place, I'm happy enough. Too much of a headache knowing the right methodology, main thread, sub thread... :rolleyes:
  13. SPooCK

    Approved Discord WebHook Bot

    Thanks! I was wondering wtf is this: [Python DiscordBot.On_PlayerConnected] Took: 0s (179ms) My Rust skills are Rusty, but I'm getting back on track! :p
  14. SPooCK

    Approved Discord WebHook Bot

    SPooCK updated Discord Bot with a new update entry: Main Thread Fix Read the rest of this update entry...
  15. SPooCK

    Discord WebHook Bot - Main Thread Fix

    As suggest from @DreTaX , I've put the plugin handling the Web POST in the Main Thread, which should reduce any existing lag/delay.