Recent content by xEnt

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    Fougerite at shopping centres...

    haha bs!
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    Example plugin

    if i remember ill make a script to do this tonight
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    Download a pre-compiled Proton?

    we do have jenkins that builds it for us, not sure on the link though.
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    Important Pluton for Experimental Branch

    i think servers should make admins wearing the parachute permanent!
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    Go through Server.Players Dictionary ? Ban by IP ?

    make a config file, put IPs in there, write a plugin, on client auth, disconnect if players IP is in the list
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    Important Pluton for Experimental Branch

    is there any popular instacraft/high gather servers? im keen to actually play for an hour or 2!
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    SystemName [Deleted]

    agree with keeping it Pluton, at least until we get forums, a website and a release
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    Important Pluton for Experimental Branch

    did you forward 28016? this is the steam master server reporter. 28015 is the rust one. do 28016 as well
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    can't run javascript

    uncomment these 2 lines, located in PluginLoader.cs > LoadPlugins() //foreach (string name in GetJSPluginNames()) // LoadPlugin(name, Plugin.PluginType.JS); remove both forward slashes, recompile
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    Important Pluton for Experimental Branch

    forward your 28016 port in your router to your local ip, and unblock it in windows firewall. i had this issue too. also for anyone reading this, please update your servers to the latest version on git
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    Can't compile Pluton

    right click Pluton > Options > General > tick Use MS build engine.
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    Datastore not loading

    should do the trick https://github.com/Notulp/Pluton/commit/40f2f36a0d8808bbc14ec8fe9eec2aa0ae09691f grab the latest pluton and try it again! delete PlutonDataStore.ds too
  13. X

    [JS] HomeTeleport

    well, regardless of what language you choose, we don't have a documented API, so take my code and use it just like you would a python plugin, and mess around with it!
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    Important Pluton for Experimental Branch

    great stuff, still early days but progress is coming along really fast.
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    TimedEvent

    honestly its not hard at all to use the new JS, everything i done in my plugins so far is exactly the same, other than having an issue with a foreach loop instead i just used for, loop through the index's of the collection). no big deal