Search results

  1. Jakkee

    Approved AdvancedTester (RecoilTest/JumpTest)

    Nice! I think you can loop Player.SendCommand("Fire") to get the weapon to shoot
  2. Jakkee

    Approved AdvancedTester (RecoilTest/JumpTest)

    Looking good! Ideas to add/Ignore :P For Fall Damage Check and No Recoil check, You should set their Movement to null. Also for no recoil Player.Inventory.AddItem(Item, Slot, Amount) -> Player.Inventory.AddItem("M4", 30, 23) well save reloading. You could probably also send an RPC message to...
  3. Jakkee

    Solved DONATOR VİP HOME DELAY

    Do you want separate delays per rank? E.G; User = 10seconds, VIP = 7 seconds, Donator = 3seconds, Mod/Admin = 0Seconds?
  4. Jakkee

    i cant place items

    :D Did you use fresh server files? Did you get any errors in console or in output.log?
  5. Jakkee

    Maybe someone will be able to implement?

    Kill a Bear Hide inside of the bear Can not take damage from other players Oxide has a plugin where if you shoot a dead animal it just gets removed
  6. Jakkee

    Sleepers disappear after server restart?

    Pretty sure that has always happened on a restart. The sleeper is fine, When you connect/wake up all your items will be there and wake up in your last location.
  7. Jakkee

    Fougerite Official

    is it possible to run all plugins on another thread and let the server run on its own thread? Would that solve any plugin lag issues?
  8. Jakkee

    remove

    Yes, Very possible. You'll have to edit the file to do that. Change this: #Line 124 def IsEligible(self, HurtEvent): try: Eligible = HurtEvent.Entity.Object._master.ComponentCarryingWeight(HurtEvent.Entity.Object) return not (Eligible) except...
  9. Jakkee

    Tracking players

    You might be able to bind Jump with a console command and then log it that way?
  10. Jakkee

    Approved DestroySystem

    What do you mean by On/Off? Like the command doesn't do anything? Or nothing in console output when you reload/restart?
  11. Jakkee

    remove

    do /remove and then use an uber hatchet or if you are using AdminPlus and you have AdminRemove Enabled in the settings.ini, then you can use want ever weapon you have chosen in the settings to remove (Without command)
  12. Jakkee

    Important C# Plugin Development Guide

    What on? Installing/Setting up Visual Studio or Coding in C#?
  13. Jakkee

    Solved How blocked steam players ? (Only Cracked)

    That's unrelated to that plugin. The reason for that is because cracked clients do not have a set SteamID, Entity's are by their owners ID
  14. Jakkee

    Approved DestroySystem

    How did you update? - Download latest DestroySystem - Delete DestroySystem in your plugins folder - Unzip the downloaded destroySystem in your plugins folder - reload or restart server
  15. Jakkee

    Solved How blocked steam players ? (Only Cracked)

    Yes it's possible. - On_Deny() - If error = Some error - deny.allow - else - player.disconect()
  16. Jakkee

    Looting Idea

    Sounds good! Things to add or ignore :p - Lock any chest that the player does not own (Apart from being placed on his own structure or a friends) for a few minutes after logging in (If they havenv't move more than x Meters from login location)? - Only check if a chest is locked if the owner is...
  17. Jakkee

    Approved DestroySystem

    Outdated, Redownload this plugin
  18. Jakkee

    Fougerite Official

    Are you using .bat to start your server? If yes, Add -instant.craft to your .bat (I think it is -instant.craft)
  19. Jakkee

    Fougerite Official

    I think it is worth it. It's just he misses some things on a new release and that is to be expected because from what I know, it is just DreTaX testing before a release. I'm sure he doesn't check every method with every update as well. EDIT: Off topic / me shit posting:p