Search results

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    Solved plugin errors

    yeah it probably was triggered by decay, never thought about it seeying as in rustpp its set as "decay=false" but im getting reports of buildings dissapearing, even buildings that are used. weird seeying as shacks and barricades havent decayed at all.
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    Approved C4 Log

    hopefully that fixes it, but even before it didnt add anything. so im in need of a plugin that could tell me who is constantly raiding everyone at night
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    Approved C4 Log

    the plugin, the same as the post i made about my buildcalc gives me pretty much the same error. this error [9/7/2014 3:00:59 PM] [Error] [MagmaPlugin] Error invoking function On_EntityHurt in C4Log plugin. [9/7/2014 3:00:59 PM] [Exception] [ Plugin->Invoke | Plugin->OnEntityHurt |...
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    Approved PlayerNameChanger

    last time i remember magma coundt do it. i remember asking it on the magma forums aswell saying rust essentials had it.
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    broadcast

    yeah, that code worked. i apolegise for not saying it. Thanks for the help everyone.
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    Solved plugin errors

    the weird thing is ive been using it for a while. only yesterday those errors started showing up. coundt put the code of the plugin here so had to use pastebin. http://pastebin.com/P39QRYu9
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    Approved PlayerNameChanger

    yeah i remember with rust essentials it had that aswell, you had to reconnect before your name was invisible. this plugin however does not save your name, so on reconnect you have your old one again
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    Solved plugin errors

    after running the server fine for a week, we now have certain errors just popping up every so many minutes. fills up the entire console... error in question: [9/6/2014 2:41:03 AM] [Error] [MagmaPlugin] Error invoking function On_EntityHurt in BuildCalc plugin. [9/6/2014 2:41:03 AM] [Exception]...
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    tpadmin

    so there was this old plugin, that has always worked and was really good. but with fougerite it actually crashes your game.... now dretax said somthing about it cant read a null or somthing so that might be it but im not sure, heres the plugin. /* @title Tp Admin @author Mastah @date...
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    broadcast

    thanks
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    broadcast

    dont know what goes on, but this code worked on magma but does not on fougerite it gives error invoking function on_Command in plugin. JsException: Exception of type 'Jint.Native.JsException' was thrown. function On_Command(Player, cmd, args) { if(cmd=="b") { if(Player.Admin) {...
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    semi auto remover

    yeah thatd be the perfect way :p but my brain has not yet enlightened me with that answer or any answer really, seeying as its not working yet :p i realised though that currently i cant easely remove the ppl that have been offline for longer than 5 days, first idea was making it so it says the...
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    semi auto remover

    modified it. thought it would work, however, now when using the command it removes only a certain amount of objects. (from my server wich had 45k objects it went to 37k first use, then to 30k, then to 22k, then to 14k and ended at 7.5k) but it seemed like everyones buildings were gone, except...
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    semi auto remover

    trying to make a plugin a bit like wiper. the thing im trying to do is make a file each time a player logs in, it would add there uid to that file + the date when he logged in. when i would type /clean it would remove all buildings not owned by any of the players that are in that file. (id...
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    install

    same, hopefully gets fixed soon
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    Approved PlayerNameChanger

    tried it on my magma server though, works good, only thing that doesnt work but might be a magma thing is ingame it still shows my name when you look above me. only chat and player list is changed
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    Approved AdminsOnline

    if you have players like moderators and you want them on the list aswell you could add there steam id then your not forced to give them full admin access (rcon) function On_PlayerConnected(Player){ if(Player.Admin || Player.SteamID == "7656565656656") {...
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    new player protection

    well the way i whas going is a bit different as i see here. for one, i dont want players to be immortal, everyone dies, its part of the game. i just want a couple of days, (real life days) of raid immunity, onley there buildings, (specidicly building parts, dont want new players put invincible...
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    Important Timers

    im going to make a plugin that protects the new players structures for e certain amount of time, but that time would be i guess 2-5 days, depending on how the testing go's. but afaik alot of timers would lag the server, and i would implement this in the next wipe. so that would be alot of...
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    new player protection

    lately i see many ppl joining but alot leaving after a day, and when looking into it it seems its because the main groups raid and kill constantly. if you build a house it gets raided the day after that... so i thought maybe i can give new players a immunity against raiding for a couple of days...