I found out that through some programs it is possible to spam the server plug-ins that are loaded on the client. How can I fix this? Examples I can throw off - just need an adaptation
internal class AntiDump
{
[DllImport("kernel32.dll")]
static extern unsafe bool...
In General, this situation - if the game client to change arrowspeed on ∞ , then the server stops to kick - tell me how to time the arrow to letit from the attacker to the victim.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.