Solved sleepers time.

tarynkelley

Retired Staff
Retired Staff
Trusted Member
Nov 14, 2015
575
178
28
Parts Unknown
This plugin is working good but our stupid Unity FindObjectsOfType System Timers bug will let the server crash.

========== OUTPUTING STACK TRACE ==================

(0x003833B0) (rust_server): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x27f90
(0x004D248E) (rust_server): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x17706e
(0x0EF849F8) (Mono JIT code): (filename not available): (wrapper managed-to-native) UnityEngine.Object:FindObjectsOfType (System.Type) + 0x28 (0EF849D0 0EF84A1C) [038E4E70 - Unity Root Domain] + 0x0
(0x26295BE1) (Mono JIT code): (filename not available): UnityEngine.Object:FindObjectsOfType<object> () + 0x21 (26295BC0 26295C09) [038E4E70 - Unity Root Domain] + 0x0
(0x26295258) (Mono JIT code): (filename not available): Sleepers.Sleepers:RunC (object,System.Timers.ElapsedEventArgs) + 0xb0 (262951A8 26295810) [038E4E70 - Unity Root Domain] + 0x0
(0x26295043) (Mono JIT code): (filename not available): System.Timers.Timer:Callback (object) + 0x383 (26294CC0 262950A5) [038E4E70 - Unity Root Domain] + 0x0
(0x03EA00BF) (Mono JIT code): (filename not available): (wrapper runtime-invoke) object:runtime_invoke_void__this___object (object,intptr,intptr,intptr) + 0x47 (03EA0078 03EA0113) [038E4E70 - Unity Root Domain] + 0x0
(0x100F0376) (mono): (filename not available): mono_set_defaults + 0x22cb
(0x1005D78C) (mono): (filename not available): mono_runtime_invoke + 0x51
(0x100625E9) (mono): (filename not available): mono_runtime_invoke_array + 0x38b
(0x10062883) (mono): (filename not available): mono_runtime_invoke_array + 0x625
(0x1007A287) (mono): (filename not available): mono_security_set_mode + 0x3517
(0x1007AA7C) (mono): (filename not available): mono_security_set_mode + 0x3d0c
(0x1007DA5B) (mono): (filename not available): mono_thread_interruption_request_flag + 0x406
(0x1010B4D6) (mono): (filename not available): mono_unity_thread_clear_domain_fields + 0x3a4b
(0x76217C04) (KERNEL32): (filename not available): BaseThreadInitThunk + 0x24
(0x772BAB8F) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x8f
(0x772BAB5A) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x5a

========== END OF STACKTRACE ===========
 

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
This plugin is working good but our stupid Unity FindObjectsOfType System Timers bug will let the server crash.

========== OUTPUTING STACK TRACE ==================

(0x003833B0) (rust_server): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x27f90
(0x004D248E) (rust_server): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x17706e
(0x0EF849F8) (Mono JIT code): (filename not available): (wrapper managed-to-native) UnityEngine.Object:FindObjectsOfType (System.Type) + 0x28 (0EF849D0 0EF84A1C) [038E4E70 - Unity Root Domain] + 0x0
(0x26295BE1) (Mono JIT code): (filename not available): UnityEngine.Object:FindObjectsOfType<object> () + 0x21 (26295BC0 26295C09) [038E4E70 - Unity Root Domain] + 0x0
(0x26295258) (Mono JIT code): (filename not available): Sleepers.Sleepers:RunC (object,System.Timers.ElapsedEventArgs) + 0xb0 (262951A8 26295810) [038E4E70 - Unity Root Domain] + 0x0
(0x26295043) (Mono JIT code): (filename not available): System.Timers.Timer:Callback (object) + 0x383 (26294CC0 262950A5) [038E4E70 - Unity Root Domain] + 0x0
(0x03EA00BF) (Mono JIT code): (filename not available): (wrapper runtime-invoke) object:runtime_invoke_void__this___object (object,intptr,intptr,intptr) + 0x47 (03EA0078 03EA0113) [038E4E70 - Unity Root Domain] + 0x0
(0x100F0376) (mono): (filename not available): mono_set_defaults + 0x22cb
(0x1005D78C) (mono): (filename not available): mono_runtime_invoke + 0x51
(0x100625E9) (mono): (filename not available): mono_runtime_invoke_array + 0x38b
(0x10062883) (mono): (filename not available): mono_runtime_invoke_array + 0x625
(0x1007A287) (mono): (filename not available): mono_security_set_mode + 0x3517
(0x1007AA7C) (mono): (filename not available): mono_security_set_mode + 0x3d0c
(0x1007DA5B) (mono): (filename not available): mono_thread_interruption_request_flag + 0x406
(0x1010B4D6) (mono): (filename not available): mono_unity_thread_clear_domain_fields + 0x3a4b
(0x76217C04) (KERNEL32): (filename not available): BaseThreadInitThunk + 0x24
(0x772BAB8F) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x8f
(0x772BAB5A) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x5a

========== END OF STACKTRACE ===========
I have a better way, no worries.