I know what is "tatár".
I am working alone on the Fougerite project. Put together a project called RustBuster for public use with plugin usage capabilities alone. Haven't researched a lot of things about the custom weapons still.. Having almost 60 plugins overhere thats needs to be maintained. Need to look at the present bug fixes, feature requests plugin requests. Aside of the Fougerite project I have my own that gives me money. There is also the fact that I have to maintain a lot of things. Just finished uni for this year. Working on Interstellar Marines development plan, so the game could advance foward once the company hits the deal with the sponsors.
Do you think I have any time to record videos? I use my free time to help, or play, sometimes move out, and train.
All you need to do is have clean dlls, Assembly, Facepunch, uLink, and patch with the exe by entering 0.
You also need Fougerite.dll in the same folder and UnityEngine. It's not that complicated. Sorry, I won't make a video. The ulink dll must be the 394 bytes one that is deobfuscated and released by me.
Compiling the source needs development skills, just need to figure out the right dlls, but you don't even have to since AFAIK i have the referenced on github too. It's a basic thing. If you figure It out, you already learned something.