HurtMsg

Approved HurtMsg 1.0

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salva

Friendly self-taught developer
Administrator
Jan 31, 2016
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612
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salva submitted a new resource:

HurtMsg - Shows the damage inflicted on any entity

HurtMsg Show the damage inflicted on any entity and also you can choose which weapons you want to show the damage

Admin Commands:
/hurtmsg- List of commands
/hurtmsg reload - Reload and apply the Settings

Very simple to configure:
INI:
[WeaponsCanShowDamage]
Rock=true
Stone Hatchet=true
Hatchet=true
Pick Axe=true
Hunting Bow=true
Uber Hunting Bow=true
Revolver=true
HandCannon=false ;by default it is disabled to avoid spam
Pipe...
Read more about this resource...
 

ice cold

Active Member
Trusted Member
Member
Oct 24, 2016
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876
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Canada
Hi @salva i dont know the followed things are added

Maybe its better to show to health of structure if its more then 5 damage
C#:
If (he.DamageAmount >= 5)
 

salva

Friendly self-taught developer
Administrator
Jan 31, 2016
577
612
63
Hi @salva i dont know the followed things are added

Maybe its better to show to health of structure if its more then 5 damage
C#:
If (he.DamageAmount >= 5)
Hi
For what reason? Can you axplain?