unbalanced and buggy
All weapons within reason should be implemented for recycling, however you have to make sure that you're not keeping the guns you want to keep in your inventory when recycling that same weapon.
Fixed Blueprint Compatibility
Didn't work because of wrong indentation.
I added in support for blueprint recycling.
This will now give you one paper per blueprint.
"/recycle kevlarpantsbp 3" will give you 3 paper.
This is perfect in combination with my Copyright and BlockPaper (tba) plugins.
Also, the bug where it would sometimes take your armour when recycling, or just pushing out random items, is fixed.
Plugin should now work without issues.
Added recycling support for:
Large Spike Wall
Low Quality Metal