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  1. Jakkee

    Fougerite Official

    Updated to 1.5.5 and getting this neato error (Error is the same in all logs, no extra details)
  2. Jakkee

    Approved Equinox Anti-Cheat (EAC)

    Compare the first release dates / update dates (Haven't check them) Can't be bothered comparing as it doesn't matter anymore. Fougerite offers the best anti cheat. Nothing comes close
  3. Jakkee

    Solved User connects for a few seconds then kicked for not having RustBuster

    Haha omg... Forgot to copy the legit SteamAPI.dll and Steamclient.dll to stop the LumaEmu running that came installed by default (Located in the folder named _ORIGINAL or download them below) Cheers dude, knew I forgot something! (Uploaded the .dll's to stop the crack from running if anyone...
  4. Jakkee

    Solved User connects for a few seconds then kicked for not having RustBuster

    Update; Can connect and play on other servers tried RustBuster2016Server AllowNewVersions setting True and false, both still want to kick -Fresh server files -Fresh client (Also used older one, That gets kicked as well) -Latest Fougerite/RustBuster (Fougerite V1.5.5 & RB V1.4.8) (All downloaded...
  5. Jakkee

    Error compiling Assembly-CSharp

    I think you're missing the uLink.DLL in the reflector
  6. Jakkee

    Error compiling Assembly-CSharp

    Missing reference ulink?
  7. Jakkee

    Solved User connects for a few seconds then kicked for not having RustBuster

    Server logs Local server so I can't see how its not pinging itself - Ran the Helper & Updater - Windows 10 - Not using UAC (Tried) - Ran as Admin
  8. Jakkee

    Solved User connects for a few seconds then kicked for not having RustBuster

    Getting this myself Attached Client Logs
  9. Jakkee

    Permissions (Development stage)

    Currently on hold, Rust++ flags seems to be good enough and is like never used Would like to use rust++ flag system as it's already there working Will test it all out and see if it need improvements and push it to the Fougerite GitHub Will also make a tutorial on the wiki
  10. Jakkee

    Timer Setups

    Nevermind, the example it already posted Create a new class in your project called PluginNameTimedEvent.cs and paste in: public class PluginNameTimedEvent { private Dictionary<string, object> _args; private readonly System.Timers.Timer _timer; private long...
  11. Jakkee

    Timer Setups

    In C# it's common to create a new class for the timer methods I'll post an example within the next hour or so, You could look into other C# plugins for examples
  12. Jakkee

    Get player position in On_PlayerKilled (C #)

    could try this: using fougerite; Player attacker = de.Attacker; Player victim = de.Victim; Vector3 Alocation = attacker.transform.position; Vector3 Vlocation = victim.transform.position; float dist = Vector3.Distance(Alocation, Vlocation);
  13. Jakkee

    Fougerite Official

    As above, Compile in 3.5 and 32bit. Hope this solves your problem If you still get errors create a thread (Might be useful to someone else if they are looking for how to compile)
  14. Jakkee

    Approved HomeSystem3

    What are you setting your settings to?
  15. Jakkee

    Fougerite Official

    Are you compiling it in Net3.5 and 32bit? Why are you compiling it anyway?
  16. Jakkee

    Error while updating..

    Run as admin or your firewall is blocking it
  17. Jakkee

    Fougerite Official

    If I remember correctly the pre patched unlink can throw those errors, patch it yourself
  18. Jakkee

    Next Week Objectives

    I think you can already do this using a server plugin. Maybe dig around in Assembly-CSharp. Just had a quick look and maybe SpawnManager or maybe: GenericSpawnerSpawnList.GenericSpawnInstance.targetPopulation = [INSERT NUMBERHER];
  19. Jakkee

    Fougerite Official

    What ULink.dll are you using? the PrePatched?
  20. Jakkee

    Next Week Objectives

    You should do weekly Dev Blogs (RusterBuster and Fougerite) with changes you've made that week (Skip the weeks you didn't do anything) just like Garry does :D:D