Search results

  1. Snake

    Approved HomeSystem

    Removing something commented fixing the code ? I think not.
  2. Snake

    Solved C# DataStore exception

    Got it working deleting the .Save()'s .
  3. Snake

    Magma inactivity.

    lol
  4. Snake

    Solved Some plugins with configs don't work properly

    I'm switching all my plugins (including Rank++) to C# at the moment. I'm getting some errors with the DataStore but when I fix them I'll update it and add more features. By the way, these errors are not from my plugin. On the hook PlayerGathering my code is simple : function...
  5. Snake

    Solved C# DataStore exception

    I'm getting this exception ... : System.IO.IOException: Sharing violation on path C:\ServerPath\FougeriteDatastore.ds I made sure "read-only" was deactivated on all folders on top of the one at the server, tried executing as administrator, and nothing. Any ideas ?
  6. Snake

    semi auto remover

    I would rather use the Date, and when you execute the command, if there's more than x days from the player last login date until today, destroy the buildings of his ID. Can look complex but it isn't.
  7. Snake

    Live Stats?

    I remember a Bukkit plugin that does that for Minecraft, could be cool for Rust, but needs a hard work. I'll post updates soon.
  8. Snake

    Live Stats?

    Heheeee my plugins are spreading ! Jokes away, I'm switching Rank++ to C#, adding new features including sql possibility. Idk the estimated time of finish but won't be too far away.
  9. Snake

    Get the height of a pillar?

    Yes but you need to give it an x axis and a z axis for it to get the Y axis. I guess it is World.GetGround(float x, float z).
  10. Snake

    Get the height of a pillar?

    public float GetGround(float x, float z) { return this.GetGroundDist(x, float.MaxValue, z); } public float GetGroundDist(Vector3 vector3) { return this.GetGroundDist(vector3.x, vector3.y, vector3.z); } public float GetGroundDist(float x, float y, float z)...
  11. Snake

    Get the height of a pillar?

    I see what you mean, but why doesn't it work ?
  12. Snake

    Get the height of a pillar?

    Bhf I don't even know how to but I guess if it's possible it's something with UnityEngine and that won't be easy. Why would you need to get the height ?
  13. Snake

    Approved IdIdentifier

    It should. Why ?
  14. Snake

    Solved VIP++ + Home system for VIP players

    function On_PlayerConnected(Player){ try { Player.Message("Folder : "+ Util.GetRootFolder()); } catch (ex) { Server.Broadcast(ex.message); } }
  15. Snake

    Approved AdminsOnline

    That looks bad. You could simply do a new function and check the id. function isModerator(id) { if (DataStore.Get("Moderators", id) == "yes"){ return true; } return false; } Then you could add a simple command to add/remove ids to that section in datastore and use the function rather than...
  16. Snake

    new player protection

    Just modify the plugin or create a new one that enables pvp if they shoot/raid too.
  17. Snake

    Good luck and Shit

    What brings you here?
  18. Snake

    Important Timers

    I guess that the timers stop when server disconnects and probably your server won't be running 5 days without a disconnect so why don't use the date ? In JavaScript -> Plugin.GetDate(); In C# -> System.DateTime.Today;
  19. Snake

    Compare your computer systems!

    That's right but only in case you do several things at a time as rendering + playing + whatever else. I still have 2/4 RAM modules free so if I need in any future more I can buy another kit to increment it to 16GB :P