NullReferenceException: Object reference not set to an instance of an object
at Facepunch.MeshBatch.Runtime.MeshBatchPhysicalOutput.ActivateImmediatelyUnchecked () [0x00000] in <filename unknown>:0
at Facepunch.MeshBatch.Runtime.MeshBatchPhysicalOutput.OnQueue () [0x00000] in <filename...
if remove code
will not error
public void HandleEntityDeployed(Fougerite.Player player, Fougerite.Entity en)
{
if (RampLoot_Enabled)
{
if (en != null)
{
if (en.Name.Contains("Ramp"))
{...
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Fougerite;
using UnityEngine;
using System.IO;
using System.Net;
using System.Reflection;
namespace RampLoot
{
public class RampLoot : Fougerite.Module
{
private bool RampLoot_Enabled =...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.