Search results

  1. MasterPeace

    Solved Rad zones and Animals stronger

    Yeah man working awesome. Don't even need to send message, all "hurting" effect is working. Wow. I'm owe you (bad english), so if you want something from me I'll do that. I can add some Wikia pages or something. Let me know. Try to add this to wiki: RadiationCheck.append(Player) As I didn't...
  2. MasterPeace

    Solved Rad zones and Animals stronger

    Yes, like I told about 2 times :D I did debugs too before I found this "Player Metabolism" class. :)
  3. MasterPeace

    Solved Rad zones and Animals stronger

    No, don't have even gaming mic to talk. Usually I'm using E-Mails, or polish communicator. I don't even know English - just to write, read and listen. Anyway: HurtEvent - but for use like "Make HurtEvent(Player,Bleeding,2Dmg)", not to check Hurt, because nothing is hurting player when he have...
  4. MasterPeace

    Solved Rad zones and Animals stronger

    Yes, main game (server) loop, Update(). But how to call Player object in plugin without hook? Fougerite is returning it in hooks like On_Command(self, Player), and not every. When I tried: pplayer = Fougerite.Player pplayer.Health > 40: It didn't work. Tried also Fougerite.Player() --- Timer...
  5. MasterPeace

    Solved Rad zones and Animals stronger

    Basically I just can't nothing. WHAT I WANT BEST: Damage (like bleeding) from 150 RAD - No Radiation Posion, just bleeding or something. From 450 RAD - Default Radiation Poison More RAD = More Damage. Starting with 1 dmg every 10 seconds, to 4 with 450 RAD. Players would try to not go above...
  6. MasterPeace

    Solved Rad zones and Animals stronger

    .. Nothing. I just wasted your time, I'm sorry. With this scripting programming I can't do anything with those properties, because there is no Hook like "On_PlayerAlive", "On_PlayerMoving", anything - if you know what I mean. If I want to use Player object, I need to call Class what will call...
  7. MasterPeace

    Solved Rad zones and Animals stronger

    And one more thing. This NPC_Hurt function is creating some BIG .dump file. There is no error or something (I'm not seeing), just printing every HurtEvent variables/functions: Object type: Fougerite.Events.HurtEvent TimeNow: 2/6/2015 2:53 AM Depth: 3 MaxItems: 20 ShowPrivate: True...
  8. MasterPeace

    Approved Destroy Mode [Deleted]

    Oh yeah. Thanks. You probably saved my time I think. Anyway plugin needs to be deleted - for future human beings who'll it, not DestroySystem. :)
  9. MasterPeace

    Approved Destroy Mode [Deleted]

    Plugin is not working anymore. Please delete. I'll try to make new based on this, and upload here.
  10. MasterPeace

    Solved Rad zones and Animals stronger

    When I was testings it showed me that I was bleeding. And it's ok.. Because RadiationPoisoning makes bleeding in this game. But those lines are still necessary. IsRadPoisoned and IsPoisoned are just basics. If you have IsCold, you should've those too.
  11. MasterPeace

    Solved Rad zones and Animals stronger

    I told you that line is not working, you have it in HurtEvent too. But Fougerite still think it's Bleeding. ANIMALS So I couldn't set animals health this way. I'm just adding HP with hit. def On_NPCHurt(self, Hurt): if Hurt.Victim.Name=="MutantBear" | Hurt.Victim.Name=="MutantWolf"...
  12. MasterPeace

    Solved Rad zones and Animals stronger

    Yeah it would be beautiful to implement some of this basic functions. If they are available they should be in your mod, no matter if programmers will use it or not. One of them will. - GetRadLevel - GetCalorieLevel() - IsRadPoisoned - IsCold - IsHungry - IsPoisoned etc. Perfect for survival...
  13. MasterPeace

    Solved Rad zones and Animals stronger

    Yeah. Source and Documentation are best friends, so I could. But source is wrong (new also, thanks for link): case 0: return "Bleeding"; ... case 0x10: return "Radiation"; But reality is that Fougerite don't see difference between Radiation and Bleeding, and just showing me that it's...
  14. MasterPeace

    Solved Rad zones and Animals stronger

    Oh yes. It's open forum, so I'll reply even I had no plugin done yet. I hope I'll make full plugin and upload on this site. -- So if you didn't give me other idea, I finally got into your github and everything is easier: https://github.com/fougerite/Fougerite Found an damage type in HurtEvent...
  15. MasterPeace

    Solved Rad zones and Animals stronger

    Hi again. So I want to make update to server, players wanted harder damage from Radiations and Animals, as we have PvE server, so it's really easy to craft whole game. I would want to make plugin to edit: - Animals HP +50% - Radiation damage about 200% higher because it's just a joke right...
  16. MasterPeace

    [JS] Include libraries/functions

    Yeah I did that and just working on /home. It's still stupid that I lost about 2 hours for searching for answers about this error with JS, and for rewriting plugins. I could have everything done now if I know 2 days ago that today I'll rewrite everything to PY. I don't know who made that...
  17. MasterPeace

    Solved Server on Linux OpenVZ

    Yes yes. I just had to reupload bundles. Sorry and thanks. Topic for close. I have still this stupid error, but It's because of camera, so I have nothing to do with that. Server is working.
  18. MasterPeace

    [JS] Include libraries/functions

    Best would be just PHP. I'll use Python, Magma looks so different. Hope it'll not take me too long to rewrite all plugins. Thanks.
  19. MasterPeace

    [JS] Include libraries/functions

    Javascript because I'm webmaster and I don't like changes, so you know. It's easier for me to just stay with it. Homesystem - there are too much complicated. I want to have TP in it. Basically I made almost every plugin for my server, because everything what I download have some...
  20. MasterPeace

    [JS] Include libraries/functions

    Hi guys. Your documentation have one big problem, what I passed by until now, because I want to make better /home plugin, so here is the problem. There is nowhere tutorial/forum topic/documentation how to include advanced functions. I want to use Ini file to save positions, but I don't know...