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  1. DreTaX

    Solved [Help] My Plugin Error

    When you created a class, did u name it RampLoot.cs?
  2. DreTaX

    Solved [Help] My Plugin Error

    Seems like there is an error loading the module It self. Can you copy paste the full code somehow?
  3. DreTaX

    Fougerite Official

    Copy me the error logs please.
  4. DreTaX

    Howto C# Timer ?

    Could you get it to work?
  5. DreTaX

    Howto C# Timer ?

    Here is the timer class: (Put it in a separate class file) namespace Test { using System; using System.Collections.Generic; using System.Timers; public class TestTimedEvent { private Dictionary<string, object> _args; private readonly System.Timers.Timer _timer...
  6. DreTaX

    Howto C# Timer ?

    Will be home in 1.5 h Sent From My Samsung Galaxy S4
  7. DreTaX

    Howto C# Timer ?

    I will get home and send you my classes. Sent From My Samsung Galaxy S4
  8. DreTaX

    Howto C# Timer ?

    Depends on what would you like to use It for. Can you tell me an example what would you like to use It for? Sent From My Samsung Galaxy S4
  9. DreTaX

    Solved Fougerite.reload (C# Module Plugin) not working ?

    Which plugin did you have problems with? Sent From My Samsung Galaxy S4
  10. DreTaX

    Solved Fougerite.reload (C# Module Plugin) not working ?

    In short: C# dlls are loaded on start, and once thry are attached to the Bootstrap (Game) It can't be reloaded. There is actually a really hard way to do It, but It would be messy. To reload a C# plugin fully you need to restart the server. Config changes can be updated If thr plugin provides a...
  11. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.2.7 Read the rest of this update entry...
  12. DreTaX

    Fougerite Official - 1.2.7

    DataStore Saving is now fixed. Rust++ Share fixed. RPC Errors should be gone
  13. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.2.6C Read the rest of this update entry...
  14. DreTaX

    Fougerite Official - 1.2.6C

    Possible datastore fixes Added error logging to datastore saving to investigate an unknown problem. Check logs for the following messages: "is not serializable. Saving skipped for It." | "Failed to remove not serializable values!" | "Failed to save datastore!" Patcher was updated Rust++ had a...
  15. DreTaX

    Approved Group++

    There is a new version coming up, there must be something wrong with the saving of the DataStore in Fougerite. I will add try catch methods and error logs to see what's the problem with it.
  16. DreTaX

    Fougerite Official

    My DestroySystem plugin uses destroy too, but it doesn't do nullpointer exceptions https://github.com/Notulp/Fougerite/issues/37 ?
  17. DreTaX

    Approved HungerGames

    DreTaX updated HungerGames with a new update entry: 1.5.2 Read the rest of this update entry...
  18. DreTaX

    HungerGames - 1.5.2

    Some fixes, and error logging.
  19. DreTaX

    Approved iConomy

    Try with 1.2.6+ please.
  20. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.2.6B Read the rest of this update entry...