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  1. DreTaX

    Fougerite Official - 1.2.1

    Server.Broadcast Player.Message and the Chat is now checked by fougerite. There is a bug in legacy that if you type a msg longer than 65 chars, It won't display the end. This is now fixed by Fougerite. There was a bug in Rust++ and Fougerite in the latest releases, It didn't save well. It's...
  2. DreTaX

    Approved iConomy

    Thanks for reporting. There is something I screwed when I added thr on server save event. It will be fixed when I am home. Sent From My Samsung Galaxy S4
  3. DreTaX

    On_ServerSaved

    on-serversaved
  4. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.2.0B2 Read the rest of this update entry...
  5. DreTaX

    Fougerite Official - 1.2.0B2

    Saving inifiles will go unthreaded if the file's size is less than 240kb. The reason I'm doing this since there were some problems that the default settings were not saved in the files due to the threading. Any ini file having bigger size than 240kb will be threaded (Mostly going to happen at...
  6. DreTaX

    Approved iConomy

    self.__DefaultMoney__ = float(ini.GetSetting("Settings", "DefaultMoney")) "DefaultMoney", "100.0" Either this is a first setup problem, because of the current way of ini handling in Fougerite, or you set a not number in the config. If It's a number just reload the plugin, and It should work.
  7. DreTaX

    Approved iConomy

    Thanks for reporting gonna check It.
  8. DreTaX

    Approved LootSaver

    DreTaX submitted a new resource: LootSaver - Saves loot on Server Save and on Server Shutdown Read more about this resource...
  9. DreTaX

    LootSaver 1.2.1

    Description: This plugin will store all the player bags and animal bags to an ini file on every server save/shutdown. On Server launch the lost backpacks will be spawned on the ground, so players can stop crying about their loot. (Bags will be green, NPC bags) Commands: /lootsave - Saves...
  10. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.2.0B Read the rest of this update entry...
  11. DreTaX

    Fougerite Official - 1.2.0B

    I eliminated an old Rust problem where for example the M4's Quantity number returned the Uses left of the item, (Which actually returned the ammo of the gun for example) from now on, every NOT STACKABLE item's Quantity will be 1. Item.UsesLeft will still return the original UsesLeft, just...
  12. DreTaX

    Approved HungerGames

    DreTaX updated HungerGames with a new update entry: 1.5.0 HotFix 4 Read the rest of this update entry...
  13. DreTaX

    HungerGames - 1.5.0 HotFix 4

    Little fix on load.
  14. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.2.0 Read the rest of this update entry...
  15. DreTaX

    Fougerite Official - 1.2.0

    Util class's finding methods are switched to foreach Entity Class supports SupplyCrates and LootableObjects now. Added Server Saved Hooks: def On_ServerSaved(self): Util.Log("Server Saved!") function On_ServerSaved() { Util.Log("Server Saved!"); } function On_ServerSaved()...
  16. DreTaX

    Approved AutoDoorCloser

    DreTaX submitted a new resource: AutoDoorCloser - AutoDoorCloser Read more about this resource...
  17. DreTaX

    AutoDoorCloser - AutoDoorCloser

    Description: Plugin that will close the doors after x seconds Commands: /doorcloser number
  18. DreTaX

    Approved JZap (PyZap)

    DreTaX updated JZap (PyZap) with a new update entry: 1.4c Read the rest of this update entry...
  19. DreTaX

    JZap (PyZap) - 1.4c

    Small fix on name display
  20. DreTaX

    Approved HungerGames

    DreTaX updated HungerGames with a new update entry: 1.5.0 HOTFIX3 Read the rest of this update entry...