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  1. DreTaX

    HomeSystem3 - Update

    Forgot to tell I added new options in 3.4, delete your cfg. Using another Unity method.
  2. DreTaX

    Important wpe Packet modification causes the server error

    Yeah, no worries.
  3. DreTaX

    Solved Rad zones and Animals stronger

    Thanks 4 dat. Sent from my Samsung Galaxy S4
  4. DreTaX

    Approved Destroy Mode [Deleted]

    Yeah. Kireon is inactive. I will probably also take the pluton section off. Sent from my Samsung Galaxy S4
  5. DreTaX

    Approved Destroy Mode [Deleted]

    DestroySystem dude.. http://fougerite.com/resources/destroysystem.19/ Sent from my Samsung Galaxy S4
  6. DreTaX

    Solved Rad zones and Animals stronger

    Its fine. Will be added. Sent from my Samsung Galaxy S4
  7. DreTaX

    Solved Rad zones and Animals stronger

    That line should be working though. I will test that myself when Im home. Sent from my Samsung Galaxy S4
  8. DreTaX

    Solved Rad zones and Animals stronger

    Notice in Rust was always laggy. Sent from my Samsung Galaxy S4
  9. DreTaX

    Important wpe Packet modification causes the server error

    Probably. Didnt find a way yet. Sent from my Samsung Galaxy S4
  10. DreTaX

    Solved Rad zones and Animals stronger

    As I see we did this on DestroyEvent. https://github.com/balu92/IronPythonModule/blob/master/IronPythonModule/FougeriteEx/DestroyEvent.cs#L106 lul
  11. DreTaX

    Solved Rad zones and Animals stronger

    Btw. If Player.Hp is health that should be Player.Health. Sent from my Samsung Galaxy S4
  12. DreTaX

    Solved Rad zones and Animals stronger

    Pretty sure I could push some code tomorrow. Sent from my Samsung Galaxy S4
  13. DreTaX

    TP GUN Request

    Where did u stop?
  14. DreTaX

    Solved Rad zones and Animals stronger

    Nanananananana. That's old like shet. https://github.com/Notulp/Fougerite You could have said that you can handle yourself with the source code.
  15. DreTaX

    Solved Rad zones and Animals stronger

    Well Yeah. The wiki isn't complete, but we are working on It. So...: import clr clr.AddReferenceByPartialName("Fougerite") import Fougerite class WhatEver: def On_PlayerHurt(self, HurtEvent): """ Let's debug some values here on Radiation Damage. I don't really...
  16. DreTaX

    [JS] Include libraries/functions

    This is the reason why Python is easy. I'm a Java fan though, but Python rocks :P
  17. DreTaX

    [JS] Include libraries/functions

    Converting your own plugin shouldn't take a long time.
  18. DreTaX

    [JS] Include libraries/functions

    Python makes you skills in every points, if you want to stick with JavaScript, use the Magma engine. (Place JS in Magma folder) I have been using Python for 8 years now, and will make you just a better programmer in any case. I never fail in python definitions, cause that's how python...
  19. DreTaX

    [JS] Include libraries/functions

    Hmm. I would go with Python Itself but your call. Also surprised that you want to write a homesystem, lol. Anyways. Looking in the Plugin class of Jint engine: https://github.com/Notulp/Fougerite/blob/master/JintPlugin/JintPlugin.cs Seems like it doesn't have that function. You could use the...