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  1. DreTaX

    Important Decay Handling

    I guess we will have to write our own Decay system, which does dmg, if the player wasn't on for X days for some objects...
  2. DreTaX

    Solved Get Fougerite.Version?

    There is a String Version variable in the Bootstrap class. It's public & static, so im pretty sure you can access it. https://github.com/fougerite/Fougerite/blob/master/Fougerite/Fougerite/Bootstrap.cs#L15 var fougeritev = Bootstrap.Version; fougeritev = Bootstrap.Version
  3. DreTaX

    Important Setup PyCharm for Python plugins

    Okay I added some stuffs, thats all i could add atm. If anyone think he can extend it, leave some msgs in the comment below, with a continued "story", if not, It's not a problem I will finish it.
  4. DreTaX

    Approved Fougerite MC [Deleted]

    xD
  5. DreTaX

    Important Setup PyCharm for Python plugins

    I have Intellij IDEA, WebStorm, and PyCharm. I love Java and Intellij does a prof. work.
  6. DreTaX

    Important Setup PyCharm for Python plugins

    Lets do some nice Python plugins for Fougerite. Though for that, you might want to use an IDE. So lets go ahead and download PyCharm. BUT, before Installing it. PyCharm is one of the best Python IDEs, and It also supports IronPython, which we use on Fougerite. So what are you going to need...
  7. DreTaX

    New Plugins / Oxide Conversions Working On

    Here is my last modification that you can paste in: /** * Homejobs plugin addon written by BadZombi. Integrated for SpawnProtection by DreTaX * SpawnProtection 1.0 by DreTaX * -- */ var BZSJ = { name: 'SpawnProtection Jobs', author: 'BadZombi', version...
  8. DreTaX

    Solved Where i can download source code of current version (last version)

    As I can see you would like to make a release of Fougerite. You know that you cannot do that, without permissions right? I looked on your site with google translate and you are selling modifications for money. I warn you that If that is your intention, It will have consequences. I see plugins...
  9. DreTaX

    New Plugins / Oxide Conversions Working On

    Not at all. You can simply make it so if the attacker has protection the victim doesnt receive any dmg. Its logical, i made it in my hungergames plugin which im going to release soon. Sent from my Samsung Galaxy S4
  10. DreTaX

    Approved HomeSystem

    This plugin has nothing to do with ceilings or foundations. Sent from my Samsung Galaxy S4
  11. DreTaX

    New Plugins / Oxide Conversions Working On

    Possible to make spawn protection disappear when ever the player is attacking someone. Sent from my Samsung Galaxy S4
  12. DreTaX

    Cycle command through connected players

    Well all i can see is that when the timer runs the void, you dont stop it, but you are trying to recreate it, while the timer is still running.
  13. DreTaX

    New Plugins / Oxide Conversions Working On

    This should do it: I didn't test it, but it should be smooth and fast, due to using BadZombie's method. var BZSJ = { name: 'SpawnProtection Jobs', author: 'BadZombi', version: '0.1.2', DStable: 'BZSJ', addJob: function(callback, xtime, params) {...
  14. DreTaX

    Cycle command through connected players

    I never ever said to use "While" at anywhere. O_O
  15. DreTaX

    Cycle command through connected players

    What do you mean about while? You problem is simple. You are trying to create a timer that is already existing. And that 1 can even kill ur timer. Before the for cycle add a Plugin.KillTimer("GiveUsesTimer"); Also IDK why do you want to add durability uses, since you can set the durability...
  16. DreTaX

    Approved DeathMSG

    Good ideas. Noted for the conversion. I really do plan to convert all my plugins to PY, tho With school It takes time. I also have to finish the Installer/Updater.
  17. DreTaX

    Approved DeathMSG

    About the "Stop" Thats why I kill the timer when the void runs, and then I recreate it. Mike already notified me about this. That solves the issue... More questions?
  18. DreTaX

    Approved DeathMSG

    Definetely not Jint2. It will be Python.
  19. DreTaX

    New Plugins / Oxide Conversions Working On

    Thanks for poiting out stuff again xD @CorrosionX I will do the 7th now, what do you mean by the 2.?
  20. DreTaX

    Solved Locating Plugin Folders

    Jint and Magma. Jint is a newer version of Magma (2.0) There are no plugins written on any other languages on the website yet, though I'm planning to convert all of mine to Python. If you look at the resource's description it will tell you which engine is it using. At the moment we have...