Search results

  1. DreTaX

    Approved Fougerite MC [Deleted]

    @mikec Thanks for merging it: https://github.com/fougerite/Fougerite/commit/6f954f3dca707467b7f8006b7c2eadef2cb3464e People will find it useful.
  2. DreTaX

    Solved Where do i need put to place this plugin so it will work?

    Well im pretty sure it should work. Printscreen me the directory and the path?
  3. DreTaX

    Solved How Do I Add Recources I Download To My Server?

    You have the HomeSystem directory. Since you installed fougerite, where your rust server exe is, there is a folder called Save. Go in it. When you did you should see these folders: Navigate inside Magma folder. When you did that you copy the HomeSystem directory in it. When it's done, you...
  4. DreTaX

    Approved No Wasteland

    Whhops yes mixed up the event name
  5. DreTaX

    Approved No Wasteland

    Thats a known bug. Currently at the entity destroy event the destroyer is the owner of the entity (always) not the actual destroyer.
  6. DreTaX

    (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0

    Well i just noticed too. MC4? If so im getting lots of player client errors. In MC3 there is a ter bug. Sent from my Samsung Galaxy S4
  7. DreTaX

    Approved HomeSystem

    DreTaX updated HomeSystem with a new update entry: Fixes Read the rest of this update entry...
  8. DreTaX

    HomeSystem - Fixes

    Did I say fixes? Well i forgot about them! I think i made only some code fixes, dunno.
  9. DreTaX

    Antiglitch

    The 2 and 3 and 5 can be avoided via glitchfix.
  10. DreTaX

    Antiglitch

    http://lmgtfy.com/?q=Pillar-Barricade (evil)
  11. DreTaX

    IronPython needs testers

    Nah, I mean I wanted to test it but never did it. And i also have to write the installer today O_o
  12. DreTaX

    Approved No Wasteland

    True. function On_EntityDeployed(Player, Entity){ if (Entity != null) { var CX = Entity.X; //var CY = (Entity.Y); <- This line is not required var CZ = Entity.Z; if(CX < 3000 || CZ > 1300) { Entity.Destroy()...
  13. DreTaX

    IronPython needs testers

    Tooootallllyyy forgot to install this lol
  14. DreTaX

    (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0

    Nah, It won't do anything with the move. I see: Once connected type help for a list of commands. Always update your client when possible. News: Visit http://facepunch.com/showthread.php?t=1350623 to post feedback :) Visit https://trello.com/b/S2aBOOzo/rusty-rust-remote-admin-tool to look...
  15. DreTaX

    Approved No Wasteland

    Approved, but: If you are defining variables you might want to use them. Here is correct usage: function On_EntityDeployed(Player, Entity){ var CX = Entity.X; //var CY = (Entity.Y); <- This line is not required var CZ = Entity.Z; if(CX < 3000 || CZ > 1300) { if(Player...
  16. DreTaX

    Admin problems

    lol
  17. DreTaX

    Admin problems

    +1 xDDDDDDDDDD
  18. DreTaX

    Admin problems

    Yeah, I know but which one?