Description:
This plugin is able to use your own UnityEngine assetbundles and then you are able to move around objects and stuffs using your own way =)
Type /worldedit ingame if you are an admin.
Visit our discord and view #development-resources channel to download the required files to build...
If people change their IDs this won't work.
__author__ = 'DreTaX'
__version__ = '1.0'
import clr
clr.AddReferenceByPartialName("Fougerite")
import Fougerite
purple = "[color #6600CC]"
class NameSaver:
def On_PlayerConnected(self, Player):
if DataStore.Get("NameSaver"...
Description:
This is the Client Side plugin mod for the LootSpawner Fougerite plugin.
It will make your life easier if you would like to add loot spawn positions. =)
The GUI client part was worked out by Salva.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.