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  1. DreTaX

    Two Requests!

    I guess for the first one the best way would be of you would use a command which gets your location and saves it to an ini. After that a timer should handle the radius over the saved locations, and randomizing the X and Z coordinates in the extra radius and spawning the entities. 2. Ehh. Well...
  2. DreTaX

    Approved Time Command

    __author__ = 'BogdanWDK' __version__ = '1.0' import clr clr.AddReferenceByPartialName("Fougerite") import Fougerite """ Class """ class TimeCommand: def On_PluginInit(self): Util.ConsoleLog("TimeCommand by " + __author__ + " Version: " + __version__ + " loaded.", False)...
  3. DreTaX

    Solved Majour issue

    " Failed to invoke Method Metabolism:RecieveNetwork with 6 parameters: 0, 0, 0, 0, 0, 3000 System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an objecW" Guess...
  4. DreTaX

    Approved Vanish

    Cheers
  5. DreTaX

    Approved TpFriend

    Dude, Ifyouaren't giving us details, then I don't know what are you complaining about. Besides, my server has never crashed from this.
  6. DreTaX

    Approved Vanish

    "NOTE: Teleporting, killing animals/players and opening doors/chests can be a little buggy..."
  7. DreTaX

    Approved Vanish

    What the hell. Nice catch, I didn't know setting the health to 0 will make you invisible. Hah. Anyways, just a note: if len(args) >= 0: and importing UnityEngine is unnecessary in this case. Also, you might want to support ismod or Player.Admin instead of allowing everyone this :D
  8. DreTaX

    Approved TpFriend

    Being Converted. https://github.com/dretax/Python-Plugins/blob/master/TpFriend/TpFriend.py
  9. DreTaX

    Approved Rank++

    Pretty sure It works. Sent from my Samsung Galaxy S4