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    Solved plugin errors

    after running the server fine for a week, we now have certain errors just popping up every so many minutes. fills up the entire console... error in question: [9/6/2014 2:41:03 AM] [Error] [MagmaPlugin] Error invoking function On_EntityHurt in BuildCalc plugin. [9/6/2014 2:41:03 AM] [Exception]...
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    tpadmin

    so there was this old plugin, that has always worked and was really good. but with fougerite it actually crashes your game.... now dretax said somthing about it cant read a null or somthing so that might be it but im not sure, heres the plugin. /* @title Tp Admin @author Mastah @date...
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    broadcast

    dont know what goes on, but this code worked on magma but does not on fougerite it gives error invoking function on_Command in plugin. JsException: Exception of type 'Jint.Native.JsException' was thrown. function On_Command(Player, cmd, args) { if(cmd=="b") { if(Player.Admin) {...
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    semi auto remover

    trying to make a plugin a bit like wiper. the thing im trying to do is make a file each time a player logs in, it would add there uid to that file + the date when he logged in. when i would type /clean it would remove all buildings not owned by any of the players that are in that file. (id...
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    new player protection

    lately i see many ppl joining but alot leaving after a day, and when looking into it it seems its because the main groups raid and kill constantly. if you build a house it gets raided the day after that... so i thought maybe i can give new players a immunity against raiding for a couple of days...
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    Important Timers

    ive always heard that timers on magma were weird. are those better now? (havent tested anything related to timers seeying as ive got no idea how they work)
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    structure save

    i remember a youtube video of someone on magma building a building, saving it, and spawning it in. it ended up never being made, any idea if fougerite will ever look into that or? it could be usefull if you have event ideas that you dont need to build multiple things, and let it stay there, so...
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    reason why it somthimes wont work?

    function On_PlayerConnected(Player){ if (getHackerID(Player.SteamID) == "Banned" || getHackerIP(Player.SteamIP) == "Banned" ) { Player.Message("You have been banned"); Player.Disconnect(); } the ban command works, the players get added to the list, and there ip, but for...
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    clothing.

    is there a way to "force" clothing on a person? i guess they can always take it off but maybe a way so specific ppl have can only wear a specfic head or somthing, for instance a bandit can only wear a cloth helmet, and the normal players cant wear a cloth helmet, to have somewhat of an indicator...
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    Random plugins

    so im trying to just randomly make some plugins, and see if im able to make it or if i end up not being able to. the only things i know of javascript is the random things i figure out while looking at other plugins. so i tried to make a /ping command, but i ended up seeying this...