1 console command for saving server

Jeffro

Member
Member
Sep 1, 2014
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I have been running into the issue of having to reboot the server and for saving Rust++ data I have to specifically logon to the server, use /saveall and after that I need to use save.all in the console.

Is there any way Rust++ can be changed so I can run something like rustpp.save so it does both with just console?

Would make my life way easier :)
 

Jakkee

Retired Staff
Retired Staff
Plugin Developer
Jul 28, 2014
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Doing a restart should automatically do /saveall
Not sure about save.all tho
 

Jeffro

Member
Member
Sep 1, 2014
25
3
8
Doing a restart should automatically do /saveall
Not sure about save.all tho
Nope, at least not for me.
I have had people complaining they kept losing their doorshares etc. Also happens sometimes on fougerite.reload.

I restart through a GSP (gameservers.com) Panel though. Maybe it's not a graceful shutdown?
 

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
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At your house.
github.com
Nope, at least not for me.
I have had people complaining they kept losing their doorshares etc. Also happens sometimes on fougerite.reload.

I restart through a GSP (gameservers.com) Panel though. Maybe it's not a graceful shutdown?
Do the non ascii playernames get renamed?

Sent from my Samsung Galaxy S4