Tell me how to solve the error?
A get or set accessor expected = Hooks.OnBlueprintUse += HandleBlueprintUse
Indicates Hooks
Expected class, delegate, enum, interface, or struct = private void HandleBlueprintUse
Indicates void
Indicates Hooks
Expected class, delegate, enum, interface, or struct = private void HandleBlueprintUse
Indicates void
C#:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Fougerite;
namespace Plugins
{
public class Class1
{
public override string Name
{
get { return "Name"; }
}
public override string Author
{
get { return "Author"; }
}
public override string Description
{
get { return "Description"; }
}
public override string Version
{
get { return "Version"; }
}
public override void Initialize
{
Hooks.OnBlueprintUse += HandleBlueprintUse
}
public override void DeInitialize
{
Hooks.OnBlueprintUse -= HandleBlueprintUse
}
}
}
private void HandleBlueprintUse(Fougerite.Player player, BPUseEvent blueprintEvent)
{
if (blueprintEvent.ItemName == "Bolt Action Rifle")
{
Server.Broadcast(Player.Name + "NoCraft");
blueprintEvent.Cancel == true;
}
}