Create a timer for each player

- On_PlayerConnected(player)
- dict = Plugin.CreateDict()
- dict["SteamID"]
- Plugin.CreateTimer("PlayerTimer", time, dict).Start()

- PlayerTimerCallback(timedevent)
- Dict = timedevent.Args
- Player = Server.FindPlayer(dict["SteamID"])

Something like that
 
- On_PlayerConnected(player)
- dict = Plugin.CreateDict()
- dict["SteamID"]
- Plugin.CreateTimer("PlayerTimer", time, dict).Start()

- PlayerTimerCallback(timedevent)
- Dict = timedevent.Args
- Player = Server.FindPlayer(dict["SteamID"])

Something like that
I can still tell looped check on the time of day in the game?Need for random X resources If the day - X1 - If the night X2