I want to add in the client player needs a component - > do I define the player?
P. S - what I will achieve awakens posted on the forum
P. S - what I will achieve awakens posted on the forum
Debug.Log("1234");
string test = Convert.ToString(RustPlayerClient.localPlayerClient.netPlayer.ipAddress);
Debug.Log(test);
RustPlayerClient.localPlayerClient.gameObject.AddComponent<test>();
string test = Convert.ToString(RustPlayerClient.localPlayerClient.netPlayer.ipAddress);
Debug.Log(test);
RustPlayerClient.localPlayerClient.gameObject.AddComponent<test>();