I copied the 3 files from the Prepatched_Assembly folder and threw it in Managed, let's see what it's going to do now. Hope it solves, my projects were stopped because of this problem.Yes.
I copied the 3 files from the Prepatched_Assembly folder and threw it in Managed, let's see what it's going to do now. Hope it solves, my projects were stopped because of this problem.Yes.
If you were not using pre-patched files, it is very likely that most of the problems you were experiencing would be solved (I guess, but that's a mystery), lucky !!I copied the 3 files from the Prepatched_Assembly folder and threw it in Managed, let's see what it's going to do now. Hope it solves, my projects were stopped because of this problem.
That's annoying. I wonder what the heck can cause ulink problems. Did the player lose connection?Today I had a different uLink error.
The player used "/ home 3" several times without teleporting. I use SafeTeleportTo to do teleportation. And after a few minutes,
[2/10/2017 6:34:46 PM] === Fougerite uLink === flood a warning and the player was still online.
I was forced to restart the server to work.
I remember having similar ones after a player did (/home), but I do not have logs available because I did wipe today, I will be careful if it happens to me again.Today I had a different uLink error.
The player used "/ home 3" several times without teleporting. I use SafeTeleportTo to do teleportation. And after a few minutes,
[2/10/2017 6:34:46 PM] === Fougerite uLink === flood a warning and the player was still online.
I was forced to restart the server to work.
tyEven with rustPP on the server I received this error again. Any solutions to this damn mistake?