You only want that? Fairly solveable.@PearlJ @tarynkelley Kits + Cooldowns should be fixed.
As for the Rust++ Mute, You'll have to talk to DreTaX about adding a method to do IsMuted(Player):Bool
Once that has been created i'll be able to easily fix this issue. ( I tried to hack my around this but I couldn't mute myself.. so yeah..)
I wonder why that happens though? It's kinda freaking weird.
I will add It.