Fougerite Decay System

tarynkelley

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I found in the Fougerite Config the following parameters:

;deployabledecay=true
;structuredecay=true

What happens exactly when I activate both of them? Is this decay system reliable?

Thanks
 

DreTaX

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Jun 29, 2014
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I found in the Fougerite Config the following parameters:

;deployabledecay=true
;structuredecay=true

What happens exactly when I activate both of them? Is this decay system reliable?

Thanks
It was an old patching thing that @mikec did to disable the original rust decay. Why? Because decay ran every tick. 1 tick is less than a second, and if you have 40k objects you can imagine what the server feels. That's why the rust server laggs if you have a lot of objects. I was thinking on disabling It, and making a customized stuff in wiper or It, but Idk.

If you enable that thing nothing will happen currently.