Solved Freezing a Player

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
Has anyone thought of this?

Python:
#freeze
Player.SendCommand("input.bind Down 7 None")
Player.SendCommand("input.bind Left 7 None")
Player.SendCommand("input.bind Right 7 None")
Player.SendCommand("input.bind Sprint 7 None")
Player.SendCommand("input.bind Duck 7 None")
Player.SendCommand("input.bind Jump 7 None")
Player.SendCommand("input.bind Jump 7 None")
Player.SendCommand("input.bind Fire 7 None")
Player.SendCommand("input.bind AtlFire 7 None")
#Unfreeze
Player.SendCommand("input.bind Up W UpArrow")
Player.SendCommand("input.bind Down S DownArrow")
Player.SendCommand("input.bind Left A LeftArrow")
Player.SendCommand("input.bind Right D RightArrow")
Player.SendCommand("input.bind Sprint LeftShift RightShift")
Player.SendCommand("input.bind Duck LeftControl RightControl")
Player.SendCommand("input.bind Jump Space None")
Player.SendCommand("input.bind Fire Mouse0 None")
Player.SendCommand("input.bind AtlFire Mouse1 None")