If this issue happens, could you attach your output.log from your rust_server data folder? That might contain more informationI realized that I'm having a lot of mistakes, server stops working, stop responding, even fall.
Can anyone verify this record attached if there errors that can be resolved?
I see aOkay , sending the file below
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Cannot be negative.
Parameter name: length
at System.String.Substring (Int32 startIndex, Int32 length) [0x00000] in <filename unknown>:0
at Fougerite.Hooks.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0
at chat.say (.Arg& arg) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at ConsoleSystem.RunCommand (.Arg& arg, Boolean bWantReply) [0x00000] in <filename unknown>:0
at ConsoleSystem.RunCommand_Serverside (System.String strCommand, .NetUser user, System.String& StrOutput) [0x00000] in <filename unknown>:0
at ConsoleNetworker.SV_RunConsoleCommand (System.String cmd, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at #=qaL2AMBCaBLCj4lGSCwjcBVYUs_5vzeQVgu44HVklVYQ=.#=qG_E6hqIvz6NLWQQCT2N5IA== (System.Object #=qHU1X5mvYu3s1KCG5AbpxtA==, System.Object[] #=qkZ6vhdfn7DFsLIYEdsMCpg==) [0x00000] in <filename unknown>:0
Mmm but we were getting the crash at Unity.Objects.FindObjectsOfType. It's very weird.I see a
Reflection is used in NavMeshFixer @SnakeCode:System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Cannot be negative. Parameter name: length at System.String.Substring (Int32 startIndex, Int32 length) [0x00000] in <filename unknown>:0 at Fougerite.Hooks.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0 at chat.say (.Arg& arg) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at ConsoleSystem.RunCommand (.Arg& arg, Boolean bWantReply) [0x00000] in <filename unknown>:0 at ConsoleSystem.RunCommand_Serverside (System.String strCommand, .NetUser user, System.String& StrOutput) [0x00000] in <filename unknown>:0 at ConsoleNetworker.SV_RunConsoleCommand (System.String cmd, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at #=qaL2AMBCaBLCj4lGSCwjcBVYUs_5vzeQVgu44HVklVYQ=.#=qG_E6hqIvz6NLWQQCT2N5IA== (System.Object #=qHU1X5mvYu3s1KCG5AbpxtA==, System.Object[] #=qkZ6vhdfn7DFsLIYEdsMCpg==) [0x00000] in <filename unknown>:0
Maybe we found what's doing a crash in the timer?