I was downloading a fresh version of the latest rust legacy server files, where i noticed that the bundles became HUGE.
Instead of 1 GB, It is 4 GB.
Everything extracted, txts out there, even maps or something?
It looks really weird.
I noticed something in the build logs:
Unity 5?
Even the scenes and everything is there or what
Instead of 1 GB, It is 4 GB.
Everything extracted, txts out there, even maps or something?
It looks really weird.
I noticed something in the build logs:
Code:
LICENSE SYSTEM [2016512 19:49:20] Next license update check is after 2015-06-19T12:59:17
Built from '5.3/release' branch; Version is '5.3.4f1 (fdbb5133b820) revision 16628561'; Using compiler version '160040219'
OS: 'Windows 8 (6.2.0) 64bit' Language: 'en' Physical Memory: 65429 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
Initialize mono
Mono path[0] = 'D:/Program Files/Unity/5.3.4/Editor/Data/Managed'
Mono path[1] = 'D:/Program Files/Unity/5.3.4/Editor/Data/Mono/lib/mono/2.0'
Mono path[2] = 'D:/Program Files/Unity/5.3.4/Editor/Data/UnityScript'
Mono config path = 'D:/Program Files/Unity/5.3.4/Editor/Data/Mono/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56296
BATCHMODE ARGUMENTS:
-projectPath
D:\Agents\002\xml-data\build-dir\RUST-BS-BS
-batchmode
-quit
-logFile
D:\Agents\002\xml-data\build-dir\RUST-BS-BS\build\Common\Bundles/build_logs/BuildAssetBundles.BuildForServer.txt
-executeMethod
BuildAssetBundles.BuildForServer
-buildTo
D:\Agents\002\xml-data\build-dir\RUST-BS-BS\build\Common\Bundles
Successfully changed project path to: D:\Agents\002\xml-data\build-dir\RUST-BS-BS
D:/Agents/002/xml-data/build-dir/RUST-BS-BS
Loading GUID <-> Path mappings...0.000095 seconds
Loading Asset Database...0.110123 seconds
Audio: FMOD Profiler initialized on port 54901
AssetDatabase consistency checks...0.099551 seconds
Initialize engine version: 5.3.4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Microsoft Basic Render Driver (ID=0x8c)
Vendor: Microsoft
VRAM: 256 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 14.43 ms, found 8 plugins.
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity\5.3.4\Editor\Data\PackageManager\Unity\PackageManager\5.3.4\Unity.PackageManager.dll (this message is harmless)
Even the scenes and everything is there or what