Now released: NpcLoot
For server owners who would like to try out normal NPC's droping lootbags download this.
For Developers everytime an NPC is killed a .dump is created, Anyone got an idea why?
For Developers everytime an NPC is killed a .dump is created, Anyone got an idea why?
https://github.com/jakkee/FougeritePlugins/blob/JavaScript/Python/NpcBagDrop/NpcBagDrop.py
Python:
__title__ = 'NpcBagDrop'
__author__ = 'Jakkee'
__version__ = '1.0'
import clr
clr.AddReferenceByPartialName("Fougerite")
import Fougerite
import re
class NpcBagDrop:
def On_NPCKilled(self, DamageEvent):
#DamageEvent.Attacker.Message("victim Name: " + DamageEvent.Victim.Name)
if DamageEvent.Victim.Name == "Stag_A" or "Bear" or "Boar_A" or "Wolf" or "Chicken_A" or "Rabbit_A":
coords = str(DamageEvent.Victim.Character.transform.position).replace(',', ':')
coords = self.Stringify(coords)
coords = self.Parse(str(coords))
coords = self.ReplaceToDot(coords[0])
World.Spawn(";drop_lootsack_zombie", float(coords[0]) - 1.5, float(coords[1]) - 1.5, float(coords[2]))
#these below are 100% not stolen from DreTaX's AutoDoorCloser... Or are they?
def Stringify(self, loc):
s = re.sub("[[\]\'\ ]", '', str(loc))
return str(s)
def Parse(self, String):
return String.split(',')
def ReplaceToDot(self, String):
str = re.sub('[(\)]', '', String)
return str.split(':')
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