Method:
On_BlueprintUse
Argument(s):
1: Player p
2: BPUseEvent evt
Examples:
On_BlueprintUse
Argument(s):
1: Player p
2: BPUseEvent evt
Examples:
Python:
def On_BluePrintUse(self, Player, BPUseEvent):
if BPUseEvent.ItemName == "P250 Blueprint":
BPUseEvent.Cancel = True