Method:
On_PlayerDisconnected
Argument(s):
Fougerite.Player player
Examples:
Python:
Javascript:
C#:
On_PlayerDisconnected
Argument(s):
Fougerite.Player player
Examples:
Python:
Python:
def On_PlayerDisconnected(self, Player):
Server.Broadcast(Player.Name + " has disconnect from the server!")
Javascript:
JavaScript:
function On_PlayerDisconnected(Player) {
Server.Broadcast(Player.Name + " has disconnect from the server!");
}
C#:
...