Method:
On_PlayerSpawning
Argument(s):
1: Player player
2: SpawnEvent evt
Examples:
On_PlayerSpawning
Argument(s):
1: Player player
2: SpawnEvent evt
Examples:
Python:
def On_PlayerSpawning(self, Player, SpawnEvent):
if SpawnEvent.CampUsed:
Logger.Log("Player used bool CampUsed")
return
Player.Message("Select a spawn option..")
JavaScript:
function On_PlayerSpawning(Player, SpawnEvent) {
if (SpawnEvent.CampUsed) {
Logger.Log("Player used a spawn option..");
return;
}
Player.Message("Select a spawn option..");
}
Code:
function On_PlayerSpawning(Player, SpawnEvent)
if (SpawnEvent.CampUsed) then
Logger:Log("Player used a spawn option..")
return
end
Player.Message("Select a spawn option..")
end