playerapprovalevent
Jakkee Retired Staff Retired Staff Plugin Developer Jul 28, 2014 1,465 932 113 Australia Sep 21, 2015 #1 Methods: C#: Properties: C#: AboutToDeny:bool ClientConnection:ClientConnection ConnectionAcceptor:ConnectionAcceptor ForceAccept:bool NetworkPlayerApproval:NetworkPlayerApproval ServerHasPlayer:bool
Methods: C#: Properties: C#: AboutToDeny:bool ClientConnection:ClientConnection ConnectionAcceptor:ConnectionAcceptor ForceAccept:bool NetworkPlayerApproval:NetworkPlayerApproval ServerHasPlayer:bool
Brain Member Member Dec 29, 2016 71 7 8 50 Parts Unknown Jan 11, 2017 #2 Jakkee said: Methods: C#: Properties: C#: AboutToDeny:bool ClientConnection:ClientConnection ConnectionAcceptor:ConnectionAcceptor ForceAccept:bool NetworkPlayerApproval:NetworkPlayerApproval ServerHasPlayer:bool Click to expand... you can get rootControllable?
Jakkee said: Methods: C#: Properties: C#: AboutToDeny:bool ClientConnection:ClientConnection ConnectionAcceptor:ConnectionAcceptor ForceAccept:bool NetworkPlayerApproval:NetworkPlayerApproval ServerHasPlayer:bool Click to expand... you can get rootControllable?
Jakkee Retired Staff Retired Staff Plugin Developer Jul 28, 2014 1,465 932 113 Australia Jan 12, 2017 #3 Decompile Assembly-CSharp and have a look. Home in about an hour if you can't find it
Jakkee Retired Staff Retired Staff Plugin Developer Jul 28, 2014 1,465 932 113 Australia Jan 12, 2017 #4 C#: Controllable rootcontrol = PlayerApprovalEvent.ClientConnection.netUser.playerClient.controllable.rootControllable; I guess this would also do it C#: Controllable control = PlayerApprovalEvent.ClientConnection.netUser.playerClient.controllable;
C#: Controllable rootcontrol = PlayerApprovalEvent.ClientConnection.netUser.playerClient.controllable.rootControllable; I guess this would also do it C#: Controllable control = PlayerApprovalEvent.ClientConnection.netUser.playerClient.controllable;
Brain Member Member Dec 29, 2016 71 7 8 50 Parts Unknown Jan 12, 2017 #5 Jakkee said: C#: Controllable rootcontrol = PlayerApprovalEvent.ClientConnection.netUser.playerClient.controllable.rootControllable; I guess this would also do it C#: Controllable control = PlayerApprovalEvent.ClientConnection.netUser.playerClient.controllable; Click to expand... thank you - I need rootControllable - make your client
Jakkee said: C#: Controllable rootcontrol = PlayerApprovalEvent.ClientConnection.netUser.playerClient.controllable.rootControllable; I guess this would also do it C#: Controllable control = PlayerApprovalEvent.ClientConnection.netUser.playerClient.controllable; Click to expand... thank you - I need rootControllable - make your client