Solved Problem with compilation.

Linkpad

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Sep 1, 2014
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Hello, today I tried to compile fougerite with visual studio 2012 but at the end dll looks "broken".

Here is what I do :

- I download fougerite-master from github and I unzip it.
- I copy/paste DLL from Managed folder of rust server to References folder
- I compile the patcher and I copy/paste it in References folder then I launch the patcher with -1 as arg
- I compile fougerite without any errors and I copy/paste it in References folder
- I relaunch the patcher in References folder with args -2

Video showing it :

Well so I get no errors at all, so I decide to copy the Assembly-CSharp.dll & fougerite.dll in Managed folder (in the rust server folder). When I launch the server fougerite is not loading at all. I'm missing something ?
Thanks in advance for your help and I've read others thread about compiling but it didn't help.
 
Last edited:
It loaded just fine. But you didn't build or install any modules. So, it doesn't do anything useful. I think without any modules, all it would do is log exceptions generated by the game itself, if you have debug log enabled.