Random crash with Fougerite 1.3.7

tarynkelley

Retired Staff
Retired Staff
Trusted Member
Nov 14, 2015
575
178
28
Parts Unknown
Also:

[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
[3/8/2016 4:36:44 PM] [Error] [uLink Error] Disconnect failure, report to DreTaX: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.GameObject:SendMessage (string,object,UnityEngine.SendMessageOptions)
at Fougerite.Hooks.HandleuLinkDisconnect (System.String msg, System.Object NetworkPlayer) [0x00000] in <filename unknown>:0
 

tarynkelley

Retired Staff
Retired Staff
Trusted Member
Nov 14, 2015
575
178
28
Parts Unknown
Code:
IronPython.Modules.PythonThread/ThreadObj:Start () + 0x1c5 (286B3088 286B3593) [03AE4E70 - Unity Root Domain] + 0x0
Fougerite Python has problems with threads?

Removed the threads from one plugin and now its working stable. I better convert that plugin to C#.
 
Last edited:

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
With the new Fougerite version I have random crashes after some hours



What plugin could create that?
Holy shit. That error checking was added for safety measures, when I added the rust method in fougerite instead. That error should never ever trigger.

Or atleast maybe. It means it failed to send a message to an object.

Code:
IronPython.Modules.PythonThread/ThreadObj:Start () + 0x1c5 (286B3088 286B3593) [03AE4E70 - Unity Root Domain] + 0x0
Fougerite Python has problems with threads?

Removed the threads from one plugin and now its working stable. I better convert that plugin to C#.
I don't exactly know. Here is something I do know though:

Anything that is triggering UnityEngine.Object.Find.... in a TIMER THREAD is causing the rust server to fuck up randomly. This is actually a unity bug, me and @Snake actually read a changelog about this before.

This usually happens when a player is disconnected.

System.NullReferenceException: Maybe a null check can solve this problem. I will do a 1.3.8 test build, hold on.
 

tarynkelley

Retired Staff
Retired Staff
Trusted Member
Nov 14, 2015
575
178
28
Parts Unknown
Holy shit. That error checking was added for safety measures, when I added the rust method in fougerite instead. That error should never ever trigger.

Or atleast maybe. It means it failed to send a message to an object.


I don't exactly know. Here is something I do know though:

Anything that is triggering UnityEngine.Object.Find.... in a TIMER THREAD is causing the rust server to fuck up randomly. This is actually a unity bug, me and @Snake actually read a changelog about this before.

This usually happens when a player is disconnected.

System.NullReferenceException: Maybe a null check can solve this problem. I will do a 1.3.8 test build, hold on.
I only got this disconnect error once. For me the crashing stopped when I did not use Python threads anymore.

Maybe python cannot handle many threads at a same time? The server crashed always when it got restarted and more than 20 players at once join and therefore 20 and more threads for GeoIP get started.

I will send you also the other log files via pm.