Code:
__title__ = 'A plugin that show player damage amount'
__author__ = 'Ender_TnT'
__version__ = '0.1'
import clr
clr.AddReferenceByPartialName("Fougerite")
import Fougerite
class DamageShow:
def On_PlayerHurt(self, HurtEvent):
if HurtEvent.Attacker is None or HurtEvent.Victim is None:
return
if HurtEvent.AttackerIsPlayer and HurtEvent.VictimIsPlayer:
HurtEvent.Attacker.Notice("Health Baghi Mande Doshman: " + str(HurtEvent.Victim.Health))
HurtEvent.Victim.Notice("Damage Vared Shode Be Shoma: " + str(HurtEvent.DamageAmount))