C# and rust experimental

Viproz

Moderator
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Aug 12, 2014
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France
Hi,

I was looking into your server mod and was wondering if there will be a version for experimental rust soon ?

Also you're speaking about C# plugins, this could simplify a lot of things if we can directly use the rust c# functions without having to worry about bugs but is there any exemple ?

It feels like to me this forum is really missing tutorials, even if the mod is/was really good no one could use it.
 

balu92

Retired Staff
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Trusted Member
Jul 11, 2014
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The c# plugin part is not complete yet
 

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
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At your house.
github.com
Hi,

I was looking into your server mod and was wondering if there will be a version for experimental rust soon ?

Also you're speaking about C# plugins, this could simplify a lot of things if we can directly use the rust c# functions without having to worry about bugs but is there any exemple ?

It feels like to me this forum is really missing tutorials, even if the mod is/was really good no one could use it.
The c# plugin part is not complete yet
There is a way to make C# modules atm, but you will need VS 2013, and the source code for it. (Module System/Library incomplete yet)
See an example of the created glitch fix module here.
https://github.com/fougerite/Fougerite/blob/50d992531c5e5c607905d5f8ff5a5b3285c4ad0c/GlitchFix/GlitchFixModule.cs
 

balu92

Retired Staff
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Trusted Member
Jul 11, 2014
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and I mentioned xamarin, cuz unity uses mono, and you better compile your dlls for mono as well